principles of GAME DESIGN
Trainer and Assessor Guide

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Learner's brief

SET 1 Brief 1-1

Framing a training plan

Context:

You need to take control of the learning process as much as possible. The training in this TOOLBOX is broken up into a number of BRIEFS. Within a given SET you may wish to do several BRIEFS at the same time, or one at a time in any order you choose. You must complete the full Set to reach a prescribed milestone, before moving onto the next Set.

Directions:

In the REPORT file, you will find a list of the 27 Briefs that constitute all of the training for Apply Principles of Game Design to a Multimedia Product.

Study the briefs carefully.

If you want to know more about each Brief, select the title and a summary will be provided.

Decide in what order you intend to accomplish the Brief. To order the sequences, simply type in the number next to the Brief title and submit it.

Next, estimate the completion date. Set aside 40 hours to complete the tasks. When you have estimated the timelines for each set, send it with your Training Plan to your Trainer and Assessor.

If you need any further information, network with your Trainer.

Once you have sent your Training Plan, you still need to do the following:
Creating a team
Finding a Mentor
Keeping records
Selecting and clarifying a design brief

Sources: