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principles
of GAME DESIGN
Trainer and Assessor Guide |
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SET
I BRIEF
1.1 SET
2 BRIEF
2.1 SET
3 BRIEF
3.1
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SET
5 SET
6 BRIEF
6.1
BRIEF
7.1 SET
8 SET
9 BRIEF
9.1
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SET 6 Creating functional interface features Aim: Objective: The learner needs to provide details on all the screen interface elements, for example, the navigation signs, collectibles, player mechanisms, tools. It will be also necessary to specify in what form these features take: 3D images, animations, videos, photography. Check: Feedback:
Assessment:
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