|
principles
of GAME DESIGN
Trainer and Assessor Guide |
|
SET
I BRIEF
1.1 SET
2 BRIEF
2.1 SET
3 BRIEF
3.1
|
SET
5 SET
6 BRIEF
6.1
BRIEF
7.1 SET
8 SET
9 BRIEF
9.1
|
SET 3 Aim: Objective: The objective is to ensure that all the essential elements are demonstrated in the game. The game does not have to be constructed as such, but clear drawings of the board and any assessories (cards or tokens) used must be provided. The game design is a collaborative exercise, meaning one game is designed between two learners. Check: Feedback:
Assessment:
|